AI Insights · Timothy · September 2025
Top 5 Hybridcasual Games in the US, Q3 2025: Performance Overview
Explore the performance trends of the top 5 hybridcasual games in the US during Q3 2025, based on Sensor Tower data.
In the third quarter of 2025, the hybridcasual game market in the United States showed diverse trends across its top 5 applications. Here's a closer look at each app's performance, as reported by Sensor Tower.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. experienced a consistent increase in weekly revenue, peaking at around $73K towards the end of September. Downloads fluctuated, starting at 245K and reaching a high of 263K in late September. Active users saw a notable rise from 1.75M to 2.3M over the quarter.
Hole.io by Voodoo showed a gradual decline in revenue, ending the quarter at $28K. Weekly downloads decreased from 199K to 156K, while active users fell from 1.5M to 925K.
Color Block Jam, developed by Rollic Games, maintained strong weekly revenue, starting at $2M and slightly declining to $1.74M. Downloads varied, peaking at 228K and closing at 175K. Active users began at 1.5M, dropping to 1.1M by mid-September.
Pizza Ready! from Supercent, Inc. had stable revenue, albeit at lower levels, finishing the quarter at $17K. Downloads decreased steadily from 150K to 103K, with active users declining from 516K to 397K.
Paper.io 2, another Voodoo title, saw a downward trend in revenue, closing at $9K. Downloads also fell from 187K to 83K, and active users decreased from over 2.3M to 1.3M.
These insights highlight the dynamic nature of the hybridcasual game market. For more detailed analytics and insights, visit Sensor Tower.